Tag Archives: corona

Bartosz Domiczek, the making of “Northern Wisps”

Bartosz Domiczek won Ronen Bekerman’s CABINS 3D Challenge with his stunning set of images entitled “Northern Wisps”. We caught up with him to ask what went into the making of these images!

Bartosz Domiczek "Northern Wisps"

Read about the making of Nothern Wisps!

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Evgeniy Nepomnyashchiy – toon style imagery for games

Evgeniy Nepomnyashchiy is a 3D artist who specializes in making images for games, giving them a painterly or cartoon look. We spoke with him about his workflow for achieving his final result.

Evgeniy Nepomnyashchiy, Corona Renderer, EON background

Read about how Evgeniy uses Corona Renderer to create his stylized images

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Evan Alexander – 3D in the Design Process for Live Concerts and Television Events

Evan Alexander is a visualizer for stage shows, concerts and live TV events, and has used Corona Renderer to help create the designs for Harry Potter and the Cursed Child in New York, Jesus Christ Superstar Live for NBC, and Sam Smith’s ‘The Thrill of It All” tour, and more.

In this article, he shares background about his career, how his tools and workflow have evolved over the years, and how Corona Renderer for Cinema 4D has become indispensable in his work, where fast-turnaround of changes and accurate lighting are critical.

Evan Alexander, personal work

Read about how Evan uses Corona Renderer for stage and set design!

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Know Your Devs – Jaroslav Křivánek

With Corona Renderer, you don’t just get the software, you also get the team behind it. Using the software will teach you about that, but how do you get to know about the team?

That’s the idea behind our “Know Your Devs” series of articles, where we invite users to post their questions for a particular developer, and this time it’s co-developer of  Corona in the early days and current Research Lead….. Jaroslav Křivánek!

Read Jaroslav’s answers!
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Pikcells – 15 years in the 3D industry

Pikcells are a design-driven studio, founded in Huddersfield, UK, in 2003. They mostly focus on high-end CGI for retail, furniture and interior room sets, along with lots of creative experimentation. We spoke with Creative Director Richard Benson about their 15 year journey and some of the changes they’ve gone through in that time!

Pikcells, Macaroon kitchen design

Read about Pikcells

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One Day Love

In past articles, we’ve explored the work that goes into VFX from the point of view of the CGI artist – this time though we take a different view of the process, talking with Michael Mizrachi about the director’s point of view when working with lots of CGI, as happened in his recent work on the music video for “One Day Love“.

One Day Love from Michael Mizrachi on Vimeo.

Read more about “One Day Love”!

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Know Your Devs – Ondra Karlik

With Corona Renderer, you don’t just get the software, you also get the team behind it. Using the software will teach you about that, but how do you get to know about the team?

That question gave us a new idea, “Know Your Devs”, where we invite users to post their questions for a particular developer, starting with… Ondra Karlik!

Ondra Karlik

 
Read Ondra’s answers!
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Juan Monsivais – visualizing the past, and training for the future

Juan Monsivais is a 3D visualizer who recently became a Corona Certified Instructor. We spoke with him about how he got started in 3D, took a look at some of his artwork through the years with V-Ray and Corona Renderer, and asked him what his passions are and about his plans for the future of the training he offers!

Juan Monsivais Sphere Exterior

Read what Juan had to tell us!
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Exhibition in Tehran

Milad Kambari is a 3D visualizer based in Tehran who recently decided to host an exhibition there of 3D artwork made by various artists using Corona Renderer. We caught up with him to learn a little about him, to hear about how the exhibition went, and take a look at some of the renders that were (literally!) on show:

Milad Kambari, photo from the exhibition in Tehran

Read more about the exhibition at the Arasbaran Cultural Center
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Claudio Gallego – Babyfoot and Billiards

Claudio Gallego is a 3D artist who has been creating renders for online configuration tools that allow users to view a product with different styles, finishes and environments which they can pick for themselves. These require many tens of thousands of renders to handle all the possible combinations, and we spoke with him to find how he manages these kinds of projects!

Claudio Gallego Toulet Billiards Configuration Tool 01

Read how Claudio creates the renderings for the configuration tools!
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