Sergey Poltavskiy is a 3D artist from the State of Georgia who primarily focuses on automotive rendering. He creates his own backplates and HDRIs, and does automotive photography too. We spoke with him to learn how he got started, and what advice and tips he has to share!
We are pleased to announce that Corona Renderer for Cinema 4D, Beta 1, is released!
If you have not been following the development through the Daily Builds, then here’s what you need to know – there have been a huge number of bug fixes, thanks to the extensive testing and feedback from you, and there have been a lot of new features and functionality implemented, such as Interactive Rendering, the Shadow Catcher, Dispersion, and more!
If you want to get straight to the download, you will find the latest version at:
Back in August 2017, Architectural Visualiser James Dowling released his Atmos. III project. In this article, he takes us through his workflow, covering details such as lighting, depth of field, and more!
IAMSTATIC is a Toronto-based studio who direct, design and produce award-winning projects for film & television, commercial advertising, and immersive / digital content. They use Corona Renderer on most of their animation projects, including the title sequence for the Netflix show “Frontier” and an ad campaign for Vuse that traveled to some beautiful alien worlds.
We spoke with David Greene, Director / Partner at IAMSTATIC, about some of their recent animation work using Corona.
Read more about IAMSTATIC and their animation projects!
Today marks the beginning of a new era for Render Legion and Corona Renderer. We will be doubling our development team so that we can build more great software, and do so faster and smarter.
How? After a long 13 months of perfecting our plans, we have agreed to join forces with Chaos Group, which will make a massive long-term investment in Corona Renderer, paired with a vast amount of their technological IP which will help us to push Corona Renderer and other projects even further.
We firmly believe that by making this move we do the best possible thing for you, our users, to deliver the best tools in the shortest period of time while future-proofing the company.
We are happy that we were able to find a partner who is respectable, skilled and with a proven track record of creating great software, and who shares the same vision about the future of CG software.
Andrey, better known online as Anri_Ford, is a master at creating automotive renders that stand out from the crowd, because they feature vehicles that are dirty or worn rather than pristine and shiny. We spoke with him about how he has been integrating Allegorithmic’s Substance tools into his workflow alongside Corona Renderer.
Orangegraphics are a creative studio based in Zabrze, Poland. Founded in 2009, they specialize in focusing on quality rather than quantity. We spoke with founder Gregory Wojnar to learn about the studio and their workflow.