In this blog Ryan Grobins takes us through a detailed account of bringing his incredible short film Cyan Eyed to life. From humble beginnings to working with Skywalker Sound, this is a fascinating look of the entire process.
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Steven Bracki: The Inner Circle
In this interview we talk to Steven Bracki about his project ‘The Inner Circle’, how it came about and the inspirations behind it as well as finding out a bit more about the Scottish CG Industry.
Continue reading Steven Bracki: The Inner CircleThe Tyrconnell Bar Scene Making of Tutorial – David Turfitt
In this blog we catch up with David Turfitt, David previously wrote a popular article with us all about rendering a whiskey bottle. This is an even more in-depth look into the process of creating not just the bottle, but a whole bar scene.
Continue reading The Tyrconnell Bar Scene Making of Tutorial – David TurfittCorona: THE COMPLETE GUIDE
In this article, we catch up with Francesco Legrenzi, the author of what would go on to be the definitive guide for V-Ray back in 2008. Francesco has spent the last 4 years dedicating himself to writing a similar guide for Corona Renderer, with the aim of making it just as definitive! We spoke with him about the book, and the work that has gone in to writing it.
Wooden architectural model
In this blog we talk to Reman A. Yehya about his fantastic final year project and how it was disrupted by the pandemic, but not defeated! It’s a fascinating look into a process that would usually have been done by hand.
Continue reading Wooden architectural modelMassive Product Rendering
In this post Edvinas from Studio 3D Architects takes us through how they went about creating a whopping 40,000 product renders over a period of two years!
Continue reading Massive Product RenderingTaming clouds with Florin Botea
In this post, Florin Botea takes us through the process used to create his striking series of cloud images. He’ll also discuss what inspires him, from early childhood memories to more recent holidays and films, and how these influence his life and work today.
Read more about taming cloudsPikcells – creating TV ads for the UK’s No.1 Kitchen Retailer
Pikcells are a design-driven studio with 15 years in the industry. Recently they’ve been working on something new for them, creating TV ads for long-term client Wren Kitchens, and we caught up with Creative Director Richard Benson to hear how they used Corona to composite actors into a rendered kitchen.
Read ABOUT THE MAKING OF THE WREN TV ADSSTRATOSTORM Umbrella
Back in 2018, we talked with Brazilian animation studio Stratostorm. We caught up with them again recently to learn about their beautiful new short film ‘Umbrella’, Directed by Helena Hilario and Mario Pece on their duo directorial debut.
With character design by Victor Hugo (known for his work with Marvel and Disney), the animation has been taking the film festival world by storm, winning a lot of awards on its path to the Academy Awards (hopefully!)
Jakub Cech – CGI: An Artistic Medium
We catch up with Jakub Cech about his beautiful new film exploring computer graphics as an artistic medium. The film premiered at Academy Days X in Venice last October, with a follow on talk about it in Kyjev.
We talk about how it came to be, the processes that went into creating it, as well as how “CGI is the new painting, sculpture and photography in one artistic medium”.