In this post, Florin Botea takes us through the process used to create his striking series of cloud images. He’ll also discuss what inspires him, from early childhood memories to more recent holidays and films, and how these influence his life and work today.Read more about taming clouds
We spoke with 3D artist Lê Anh Nhân about what went into the making of his recent set of Chicago High Rise renders. Just how much was 3D, and how much backplates or photography? Read more below, you may be surprised!Continue reading Chicago High Rise
We last spoke with iamstatic back in October of 2017, and today we catch up with David Greene, Director / Partner at IAMSTATIC, to learn about some of their recent projects, including BMW stunts on the salt flats, a backwoods scene that is not going to end well for one person, and horse racing that plays out on wallpaper!
Read more about IAMSTATIC’s latest animation projects!
Davide Calabrò is a freelance 3D artist, based in the Netherlands. We spoke with him about what went into the making of his amazingly detailed image, “5th Avenue – Witness of…”
Read about the making of “5th Avenue – Witness of…”
Claudio Gallego is a 3D artist who has been creating renders for online configuration tools that allow users to view a product with different styles, finishes and environments which they can pick for themselves. These require many tens of thousands of renders to handle all the possible combinations, and we spoke with him to find how he manages these kinds of projects!
Read how Claudio creates the renderings for the configuration tools!
Continue reading Claudio Gallego – Babyfoot and Billiards
Back in August 2017, Architectural Visualiser James Dowling released his Atmos. III project. In this article, he takes us through his workflow, covering details such as lighting, depth of field, and more!
Read more about the making of Atmos. III
“Nuremberg Bathroom” is a project by Mohammadreza Mohseni, co-founder of Vivid Visual Studio. In this article, he shares how the project was made, along with some MAXScript that you may find useful in your own projects!
Read about the making of the Nuremberg Bathroom project!
Continue reading The making of ‘Nuremberg Bathroom’
10 years ago, Daniel Beaudry founded Zen Images, a 3D animation and motion design studio based in Montreal. They recently completed a Marché Central campaign for SGM Communication intégrée, and Daniel shared a 30 minute breakdown on the animation with us, as well as some background about himself and Zen Images!
Read more and watch the “making of” video!
Continue reading Zen Images, Marché Central Gift Card Animation Breakdown
We spoke with Andres Saarnak, of Saarnak Visuals, about how he started in 3D, founded his own company, and in particular about how he approaches product rendering, such as his work for the KEHA 3 catalog. NOTE – be sure to view the full-size images to appreciate the detail, as some of these are 5K renders!
We spoke with artist Romi Valentino to find out how he created his ‘Hobbit House’, an image with a strong sense of the fantastic and whimsical, full of colour and detail, and with an almost painterly look.
Read about the making of “Hobbit house”
Continue reading Hobbit House