Our roadmap for 3ds Max version is finally online on our trello board. We have published information about two upcoming versions so now you can see what is ahead.
As you can see we intend to release the version 1.2 in less than 45 days after the release of the version 1.1. We would like to keep a similar release cycle also for the most of the future updates.
Continue reading Spring 2015: Roadmap and Project Update →
Discussion benefits everyone
First, thanks a lot for all your responses, suggestions, opinions & messages – good spirited and even not-that-positive ones. They both count as they show us different views. Since some points we made in the original article were not clear, there was some confusion and questions we want now to clear out.
This follow up article tries to explain some points better and answer you all questions where we know the answer (there are some questions where we ourselves do not have the answer yet, however our intentions and visions are crystal clear).
Also we have decided to change couple of things based on your suggestions. We try to be as fair and transparent as possible.
I have decided to write this blog post in Q&A fashion. Most of the questions were raised by you. Also some facts and topics we did not cover in the first article are published in this one.
Make yourself a tea or coffee and enjoy the long blog post.
Continue reading Discussion about Prices & Licence Politics II. →
Thanks to a discussion with Corona Renderer users, we have decided to adjust some of the things in this article. Please read follow-up article here.
Prices & Licensing
One of the most complicated topics which we have encountered yet. We are talking about this for the second time. This time we have much clearer image, but still it is a big step into the unknown. We have done our research, calculated costs of future development, compared licensing options, exchanged numerous emails, made countless hours on skype and killed couple of hours on meetings regarding this topic. You can read the results below.
Continue reading Prices & Release Date of Corona Renderer 1.0 for 3dsmax →