Here’s the second of our ongoing behind the scenes blogs! This time we’ll be taking a look at some things that in progress for Corona Renderer 7.Read more ABOUT PLANS FOR CORONA RENDERER 7
We love featuring the work of our users on our blogs, but we also want to return to giving you behind-the-scenes access to what is happening here at Corona Renderer HQ. This is the first in a series of ongoing articles welcoming you in to our development process!Read our first behind the scenes blog!
We’re pleased to announce the release of Corona Renderer 5 for 3ds Max! This release focuses mostly on optimizations, saving both memory and render times for general rendering, and more specifically for displacement and caustics.
NEW FEATURES VIDEO
For those who prefer to watch than read, here’s the New Features video:
Grab the latest version while you read! It’s available at:
Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 5 from the link above, and activate the demo license right within 3ds Max. Enjoy!Read ABOUT CORONA RENDERER 5!
It’s only been a few months since the last release, but already it’s time to announce the release of Corona Renderer 3 for 3ds Max! It’s a smaller release this time, with the focus being on IR performance and reducing memory usage, adding instant GPU-based denoising mode, randomization by Mesh Element (e.g. for different colored leaves on the same tree, or different colored planks in a single floor object), and many bug fixes.
NEW FEATURES VIDEO
Short attention span? Hate reading? Then watch the New Features video below for the quick guide to what’s new in this release!
Read more for full details on the update and the download link!