Tag Archives: c4d

Making of: Corona sample C4D interior by Thomas Vournazos

Today, we bring you a tutorial/making-of article about the sample Corona for C4D scene written by Thomas Vournazos. Thomas is the founder and lead artist of Slahcube, a visualization studio based in Zurich.


I don’t have the patience to make super extra detailed blog posts, so I will try and make this post a bit basic and easy to follow. I’m already using Corona for some months, and although still on the start, things look promising.  This scene was actually a vray scene that I worked on some months ago for a commercial project, so I had only to work on some material conversions and some mood concepts to check how Corona would pull it through.

I almost always work with HDRIs, because it is the only way i can check easily my light  set-up. CoronaforC4D actually has a quite flexible way on dealing with HDRI. I often after some rough modeling with a white material and a fast check with some HDRIs I have. I tend to keep my whites quite low, around a 165 – 180 value in some cases at this point.

For the HDRI, i created a sky object and i attached a Corona material with an HDR texture in the emission slot. For this particular scene i used a Peter Guthrie map, the 1934. I also played with some afternoon ones but at the end i decided to stay with the 1934.
Apartment_02Bedroom_01 Continue reading Making of: Corona sample C4D interior by Thomas Vournazos

Corona Alpha1 for Cinema4D is out!

Corona C4D AlphaV1 Logo

Cinema 4D here we go!

First public build of Corona Renderer for Cinema 4D is here and we would like to give a warm welcome to new Cinema Coronauts.

If you cannot wait any longer, the latest official releases can be found on our download page,  but I would still recommend you to read this article carefully anyway, so you will know everything about this build, installation, features and limitations.

Continue reading Corona Alpha1 for Cinema4D is out!