Just like for version 1.3, we are doing a little giveaway – we will reward the best three bug reports with a free 1 year Corona FairSaaS license (1WS + 3 NODES). All other meaningful bug reports will be rewarded with a 50% discount on a 1 year FairSaaS license.
Today we have finally updated our standalone benchmark. Download it and share your results now! Compared to the last benchmark we have updated the rendering core, made the scene more challenging, and added easy verification and sharing of render times. Everything is a one-click solution now, no manual copy/pasting required. All times you choose to publish are displayed in a table here. This comes handy especially when you are selecting a new hardware to run Corona.
Corona Standalone Redesigned
From the technical standpoint, the most interesting thing is that the benchmark showcases the possibilities of our new standalone format, which is now much more powerful than ever before. It supports procedural maps, shader networks, and the compressed Corona proxy format for geometry. We are hoping the standalone application will become a viable alternative for distributed rendering some day. You can try it yourself today if you are feeling lucky. Both export and import is a one-click solution, no 3ds Max is necessary, and speedups of up to 30% were reported compared to rendering inside 3ds Max. Some maps are still not supported, but we are working on that.
I would like to thank Robin, who was the primary developer of the benchmark application. That is it; everything left to do now is to download the benchmark and share its results with the community so we can build a comprehensive database of Corona Renderer performance with different CPUs. Stay tuned for the next blog post, in which we will talk about licensing and pricing improvements we have in mind for 2016.
We are releasing a quick update of our Cinema 4D plugin to address the issues that emerged after the Alpha v4 release. They were caused by a massive internal changes due to the interactive rendering support. The plugin is still under development, in free testing phase, so more issues may arise. If you spot any problem, please do not hesitate to report it . The production (non-interactive) renderer should be stable now, and we will work on the interactive renderer stability for the A5 release. Here is the detailed changelog:
Few days after the release of Corona 1.3 for 3ds Max it seems there are no major bugs left in. We would like to thank everyone who tested the release candidate builds for making this possible. As we announced earlier, we will reward 5 most useful bug reports with a free 1 year FairSaaS license. We went through the reports and decided to reward these 5 users:
We will contact the winners to deliver the reward. We have also promised to reward other useful reports with a 50% discount for a yearly license. We won’t list all of them here, instead please contact us to claim the reward if you believe you made such report.
Thanks again for making the smooth launch possible.
We have just released the first release candidate (RC) build of Corona 1.3. This is a daily build that we intend to publish as version 1.3, unless some previously unknown bugs are discovered. And we need your help with searching for any hidden problems to make sure the 1.3 version is as stable as possible.
To reward our beta testers, we have decided to do a little giveaway – we will reward the best five bug reports with free 1 year Corona FairSaaS license (1WS + 3 NODES). All other meaningful bug reports will be rewarded with 50% discount for a 1 year FairSaaS license.
While we are finishing the new version 1.3 for 3ds Max, we are not forgetting about Cinema4D plugin – today we have the Alpha v4 version ready for you! Aside from the usual bugfixes and small features, it brings one major new feature: interactive rendering. You can download the installer for Cinema4D R14-R17 for Windows here.
São Paulo-based studio StratoStorm used Corona to produce over 50 CGI shots for an optical illusion-inspired Panic! At The Disco music video for their song “Hallelujah”. Check out StratoStorm’s impressions on working with Corona!
Here comes the version 1.1 for 3ds Max!
We really wanted to release this version much earlier, but other business-related tasks (hiring new people, establishing new offices, first Coronaut baby delivery, …) kept us from it. This version is not a huge update, but it adds some sweet features which we plan to develop even further in next releases.
Corona Render 1.1 is freely available to all customers on FairSaaS (monthly, yearly), Box with Subscription and Educational/Student license.
Supports Autodesk 3ds Max versions 2011-2016.
Road map for the future development will be published next week.
While we are finishing the Corona for 3ds Max 1.1 release, we have decided to publish another Cinema 4D plugin version. This is a quick update that brings many small, but highly useful features, before some of the larger issues (interactive rendering, Mac support) are addressed. You can download the installer for Cinema4D R14/R15/R16 here.