Tag Archives: animation

Mastering the art of archviz: Insights from Impact Design Studio

Impact Design Studio was established in 2010 in Ahmedabad, India, by two young brothers in the archviz industry. After sharing their widely acclaimed project, ANUTHAM, they achieved a great deal of recognition from the general public and the Chaos Corona forum. This recognition served as a turning point for the studio, propelling them to consistently strive for excellence in the years ahead.

We sat down with Manji Vagjiyani, the owner of Impact Design Studio, who gave us insight into the studio’s values, their approach to collaboration, helpful tips on creating powerful visual storytelling, and a breakdown of one of their latest villa projects rendered in Chaos Corona. Read on to learn more about the innovative work of Impact Design in the field of archviz.

Continue reading Mastering the art of archviz: Insights from Impact Design Studio

STRATOSTORM Umbrella

Back in 2018, we talked with Brazilian animation studio Stratostorm. We caught up with them again recently to learn about their beautiful new short film ‘Umbrella’, Directed by Helena Hilario and Mario Pece on their duo directorial debut.
With character design by Victor Hugo (known for his work with Marvel and Disney), the animation has been taking the film festival world by storm, winning a lot of awards on its path to the Academy Awards (hopefully!)

Read more ABOUT UMBRELLA!

Economy is Care

Toward the end of last year, Swiss film and animation studio Guave Motion released their “Economy is Care” animation, aiming to encourage people to ask questions about the current state of the economy, and delivered with a distinctive rendering style. We spoke with CEO and 2D/3D Generalist David Fritsche about how the project came to be, and how they created it!

Economy is Care from Guave Motion

Read more about “economy is care”

Syntactic Labyrinths

When we recently heard about an animation project using Corona Renderer for Cinema 4D, we got in touch with Blauw Films to learn more about it. Called “Syntactic Labyrinths”, it’s a science fiction story about trying to preserve the sum total of all human knowledge in the face of a calamity. Leonardo Verkoelen, the Director of Blauw Films, told us all about it!

Read more ABOUT SYNTACTIC LABYRINTHS

Recent Spaces test out caustics in production scenes

Corona Renderer 4 introduced a whole new way of calculating caustics – but are they practical for use in actual production scenes? And what about in animations?

London-based architectural & design visualization studio Recent Spaces are always on the look-out for the ultimate in photo-realism, so their artist Tobias Grendelmeier did some testing to find out and shared their findings with us.

Recent Spaces – Caustics R&D from Recent Spaces

Read recent spaces’ results on testing caustics!

IAMSTATIC – salt flats, crime lords, and racey wallpaper!

We last spoke with iamstatic back in October of 2017, and today we catch up with David Greene, Director / Partner at IAMSTATIC, to learn about some of their recent projects, including BMW stunts on the salt flats, a backwoods scene that is not going to end well for one person, and horse racing that plays out on wallpaper!

IAMSTATIC, BMW Stunt It still 01

Read more about IAMSTATIC’s latest animation projects!

Continue reading IAMSTATIC – salt flats, crime lords, and racey wallpaper!

Recent Spaces and theViewer – animated photorealistic VR

Recent Spaces spoke with us to give a breakdown of how they are adding animation and interactivity to pre-rendered VR thanks to development work they’ve done along with theViewer, to bridge the choice between photorealism and immersion. As part of that, they’ve been taking advantage of Corona Renderer’s compatibility with Phoenix FD too!

Corona Renderer Recent Spaces theConstruct, standard render of Lake ATX Great Room scene
One of the main still CGIs of the scene, with fire, fans and lake to be animated in VR

Read about photoreal VR with animation!
Continue reading Recent Spaces and theViewer – animated photorealistic VR

Behind the scenes at animation studio, Stratostorm

Stratostorm was founded in December 2014 and is an independently-owned creative production studio, specializing in Visual Effects, 3D Animation and Compositing, with offices in São Paulo and Los Angeles. We spoke with Founder and Exectutive Producer & Business Development, Helena Hilario, to learn more about Stratostorm and their work.


Esquadrão Anticáries | Molar from StratoStorm.

Read about Stratostorm, and how they use Corona Renderer for their animations!

Continue reading Behind the scenes at animation studio, Stratostorm

St Louis TV – The Making Of “On My Way”

St-Louis Post House, based in Paris, France, created the music video for Grand Yellow’s “On My Way” – we spoke with Pierre Masserann about how the video was made.

Grand Yellow, “On My Way” from Akatre on Vimeo.

Read about the making of “On My Way”
Continue reading St Louis TV – The Making Of “On My Way”