Tag Archives: Corona Renderer

A Portrait of a Digital Age

In this blog post Bogdan Sasu talks to us about his latest collaboration with Ian Spriggs, a new book called ‘A Portrait of a Digital Age’, as well as what perfection can mean for an artist always striving for that next level, and how Corona Renderer can ease the pain of worrying about technical parameters, freeing you to be more creative!

Ian Spriggs - A Portrait of a Digital Age
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Black Friday 2021

The Black Friday sale is here! This is your chance to get the biggest discount we ever offer for Corona Renderer: save 22% off the first year of any Yearly FairSaaS license!

All you need to do is head to our order page, choose whether you want the 3ds Max or Cinema 4D version, and then enter code BF21 during checkout. The offer only runs from Friday November 26th to Monday November 29th.

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Corona Renderer 7 for Cinema 4D Released!

Corona Renderer 7 for Cinema 4D - out now!

It’s with great pleasure that we announce the release of Corona Renderer 7 for Cinema 4D! With Clearcoat and Sheen in the new Physical Material, easy and fast aerial perspective in the Corona Sky, the addition of the Corona Material Library, the ability to render OpenVDB files for fire and smoke simulations, faster rendering, and many more updates, this release will give you better results, all while making your 3D work easier and speedier!

NEW FEATURES VIDEO

Here’s the quick overview of some of the new features, in the New Features video:

DOWNLOAD

Start downloading while you read!

https://corona-renderer.com/download/

Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 7 from the link above, and activate the demo license right within Cinema 4D. Enjoy!

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Behind the scenes: The Physical Material

The first iteration of the new Physical Material appeared in the Corona 7 Daily Build in December. We knew we’d be revisiting it to make changes based on user feedback…. and that has been done, and a near-final version of the Physical Material is in the latest Daily Build!

In this article we’ll take a detailed look at it, so that you can get up to speed before the final release of 7 by learning about it, and even trying it out, right now!

Everything uses the new Physical Material (3ds Max)
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Corona Academy goes Online!

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In a move that makes official Corona training accessible to more people than ever, the Corona Academy is now an online course! As well as the new Corona Academy website going live, we want to chat with you about why we’ve made this change, and what it means for you.

We like to be as open as we can about everything we do, so here we’d like to share our reasons for making this change with you.

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Corona: THE COMPLETE GUIDE

In this article, we catch up with Francesco Legrenzi, the author of what would go on to be the definitive guide for V-Ray back in 2008. Francesco has spent the last 4 years dedicating himself to writing a similar guide for Corona Renderer, with the aim of making it just as definitive! We spoke with him about the book, and the work that has gone in to writing it.

Read more about the creation of the book!