In this article, we catch up with Francesco Legrenzi, the author of what would go on to be the definitive guide for V-Ray back in 2008. Francesco has spent the last 4 years dedicating himself to writing a similar guide for Corona Renderer, with the aim of making it just as definitive! We spoke with him about the book, and the work that has gone in to writing it.
As 2020 comes to an end, we want to extend our best wishes to you, our users! You are what make Corona Renderer what it is, and all of us here at Chaos Czech wish you a wonderful holiday season, and an awesome 2021!
We also want to announce that our office will be closed from Monday December 21st until Monday January 4th – support will be limited during this time.
In recent years, we’d have ended our Christmas blog here, but this year we want to share the latest progress with Corona Renderer 7, so read on!
In this blog we talk to Reman A. Yehya about his fantastic final year project and how it was disrupted by the pandemic, but not defeated! It’s a fascinating look into a process that would usually have been done by hand.
The Black Friday sale is here! This is your chance to get the biggest discount we ever offer for Corona Renderer: save 22% off the first year of any Yearly FairSaaS license!
All you need to do is head to our order page, choose whether you want the 3ds Max or Cinema 4D version, and then enter code BF20 during checkout. The offer only runs from Friday November 27th to Monday November 30th.
Developing something as sophisticated and complex as a mature render engine is no easy task. We thought you would enjoy a look behind the scenes at some of what goes into it, and this time our focus is on how we choose what to work on next, and what kinds of things can affect our plans.
We love featuring the work of our users on our blogs, but we also want to return to giving you behind-the-scenes access to what is happening here at Corona Renderer HQ. This is the first in a series of ongoing articles welcoming you in to our development process!
Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 6 from the link above, and activate the demo license right within 3ds Max. Enjoy!
Pikcells are a design-driven studio with 15 years in the industry. Recently they’ve been working on something new for them, creating TV ads for long-term client Wren Kitchens, and we caught up with Creative Director Richard Benson to hear how they used Corona to composite actors into a rendered kitchen.