Tag Archives: rendering

Exhibition in Tehran

Milad Kambari is a 3D visualizer based in Tehran who recently decided to host an exhibition there of 3D artwork made by various artists using Corona Renderer. We caught up with him to learn a little about him, to hear about how the exhibition went, and take a look at some of the renders that were (literally!) on show:

Milad Kambari, photo from the exhibition in Tehran

Read more about the exhibition at the Arasbaran Cultural Center
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Claudio Gallego – Babyfoot and Billiards

Claudio Gallego is a 3D artist who has been creating renders for online configuration tools that allow users to view a product with different styles, finishes and environments which they can pick for themselves. These require many tens of thousands of renders to handle all the possible combinations, and we spoke with him to find how he manages these kinds of projects!

Claudio Gallego Toulet Billiards Configuration Tool 01

Read how Claudio creates the renderings for the configuration tools!
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Behind the scenes at a render farm, with GarageFarm.NET

Whether 3D is your hobby or your career, it’s quite likely that at some point you have used a render farm. Have you ever wondered what it’s like behind the scenes, what goes into running one, and when people choose to turn to a render farm to help out? We spoke with Lucas B, Director of Operations at GarageFarm.NET to find out!

Read the interview with Lucas B
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James Dowling – the making of Atmos. III

Back in August 2017, Architectural Visualiser James Dowling released his Atmos. III project. In this article, he takes us through his workflow, covering details such as lighting, depth of field, and more!

Read more about the making of Atmos. III

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Corona Renderer 1.7 for 3ds Max Released!

With great pleasure, we announce the release of Corona Renderer 1.7 for Autodesk 3ds Max! In this release we focus on massive rendering speedups, accelerating your workflow, and making your 3D people look amazingly realistic!

 

NEW FEATURES VIDEO

The New Features video below gives you the quickest overview of what’s new in this release:

Read more for full details on the update and the download link!

Continue reading Corona Renderer 1.7 for 3ds Max Released!

The making of ‘Nuremberg Bathroom’

“Nuremberg Bathroom” is a project by Mohammadreza Mohseni, co-founder of Vivid Visual Studio. In this article, he shares how the project was made, along with some MAXScript that you may find useful in your own projects!

Nuremberg Bathroom 12 by Mohammadreza Mohseni

Read about the making of the Nuremberg Bathroom project!
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VFX for the movie “Monkey Talks”

“El-Qird Beyitkallem” (translated as “Monkey Talks”) is an Egyptian movie released in January 2017. The story centers around two brothers who plan to free their father using their skills as magicians, and all the VFX in the movie were created by Meda, using Corona Renderer. We spoke with him about his workflow on the movie.


The armored vehicle cuts created for the Egyptian Film Monkey Talk from Meda

Read more about Monkey Talks!
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Fyodor, “Last Survivor” concept art

Fyodor is a freelance CG artist from Saint-Petersburg, Russia who uses Corona Renderer to create concept art. We spoke with him about his workflow and techniques, focusing on the steps to create one particular image.

Fyodor, Last Survivor, the final concept art image.
The final concept art image.

Read more!
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Corona Renderer 1.6 for 3ds Max Released!

We’re excited to announce the release of Corona Renderer 1.6 for Autodesk 3ds Max!

The wait was worth it, as we’re giving you some really sweet features with this version! Find out what’s new in the video and quick facts below:

NEW FEATURES VIDEO

For the tl;dr generation – get a brief look at what’s new:

Read more for full details on the update and the download link!

Continue reading Corona Renderer 1.6 for 3ds Max Released!