Christmas is coming up, and we’d like to offer one lucky winner an early Christmas present! Take part in our “Render a Magical Christmas” contest, and you could win a Yearly Corona License from us, and have your image shared on our official social media channels.
The Black Friday sale is here! This is your chance to get the biggest discount we ever offer for Corona Renderer: save 22% off the first year of any Yearly FairSaaS license!
All you need to do is head to our order page, choose whether you want the 3ds Max or Cinema 4D version, and then enter code BF21 during checkout. The offer only runs from Friday November 26th to Monday November 29th.
When we joined forces with Chaos Group four years ago, we started a project to integrate Corona with what is now the Chaos ecosystem in a way that would benefit you, and make our own development process faster and more efficient. Our goal was to benefit from being part of the Chaos family, while carefully preserving what makes Corona unique and loved.
This process was (and still is) challenging and has taken longer than we anticipated. On top of that, the 3D visualization market always keeps evolving, and we have to keep adapting to the changes as we go. However today, we are pleased to announce that we have now made significant progress, and we want to share all the changes that you will be seeing in the upcoming Corona Renderer 8 release at the beginning of 2022.
In this blog Ryan Grobins takes us through a detailed account of bringing his incredible short film Cyan Eyed to life. From humble beginnings to working with Skywalker Sound, this is a fascinating look of the entire process.
In this interview we talk to Steven Bracki about his project ‘The Inner Circle’, how it came about and the inspirations behind it as well as finding out a bit more about the Scottish CG Industry.
It’s with great pleasure that we announce the release of Corona Renderer 7 for Cinema 4D! With Clearcoat and Sheen in the new Physical Material, easy and fast aerial perspective in the Corona Sky, the addition of the Corona Material Library, the ability to render OpenVDB files for fire and smoke simulations, faster rendering, and many more updates, this release will give you better results, all while making your 3D work easier and speedier!
NEW FEATURES VIDEO
Here’s the quick overview of some of the new features, in the New Features video:
Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 7 from the link above, and activate the demo license right within Cinema 4D. Enjoy!
We’re pleased to announce the release of Corona Renderer 7 for 3ds Max! With Clearcoat and Sheen in the new Physical Material, easy and fast aerial perspective in the Corona Sky, faster rendering, and many more updates, this release will give you better results, all while making your 3D work easier and speedier!
NEW FEATURES VIDEO
For a quick overview of the biggest features in Corona Renderer 7, here’s the New Features video:
DOWNLOAD
Download while you read so that your installation is ready to go once you finish the blog post!
Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 7 from the link above, and activate the demo license right within 3ds Max. Enjoy!
Earth Day was on Thursday April 22nd, but the Corona team didn’t wait until then to turn into the ECOrona team – instead, we spent the whole month aiming to help the planet, and our own health, by setting the challenge to do various good deeds, to walk as much as possible, and to donate to environmentally-aware charities.
In this studio profile we talk to Dexter Nguyen who founded 4pixos Studio, and learn about his life and studio work, as well as the 4pixos Academy courses that they run. There are also fantastic insights into the architectural visualization industry in Vietnam, and advice for anyone looking to develop their skills.
The first iteration of the new Physical Material appeared in the Corona 7 Daily Build in December. We knew we’d be revisiting it to make changes based on user feedback…. and that has been done, and a near-final version of the Physical Material is in the latest Daily Build!
In this article we’ll take a detailed look at it, so that you can get up to speed before the final release of 7 by learning about it, and even trying it out, right now!
Everything uses the new Physical Material (3ds Max)