Tag Archives: Corona Renderer

Great Talks About Photo Realism

You may already have heard about the upcoming book, Great Talks About Photo Realism – as you might expect from the title, Corona Renderer artists are well-represented between its covers! We found out more about how the book came to be.

Great Talks About Photo Realism book cover.
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Catching up with Valentinstudio

It’s good to make new friends, but it’s great to meet up with old friends and catch up on what has been going on! Almost exactly two years ago, back in 2017, we had the pleasure of presenting a company profile of Valentinstudio, a 3D agency based in Lyon, France. We caught up with them to hear about what has changed in those 2 years, and see some of their latest projects!

Valentinstudio Ferme Salon A
Read the latest from valentinstudio!

Corona Renderer 4 for Cinema 4D Released!

It’s the time of year to sit by the pool, with a drink in hand beneath the bright sun, and that means you are going to see a lot of a particular feature of light – caustics! Fortunately, Corona Renderer 4 for Cinema 4D is here to let you add those effects into your renders for the ultimate in realism, thanks to the addition of fast and easy caustics.

That’s not all you’ll find in this release though! There’s also the ability to run Interactive Rendering in a docked Cinema 4D viewport, object picking and manipulation within IR (and moving the camera view from in there too), Inside Volume mode for true 3D volumes, Intel AI denoising (for any CPU), correct displacements when stacking materials, the fisheye camera, and more!

NEW FEATURES VIDEO

Get the “too-long-didn’t-read” version of what’s new, in the New Features video:

DOWNLOAD

There’s a lot of reading below, so download and start the installer while you read! You’ll find the latest version at:

https://corona-renderer.com/download/

Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 4 from the link above, and activate the demo license right within Cinema 4D, and then you’ll be creating caustics in no time! Enjoy!

Read ABOUT CORONA 4!

Corona Renderer 4 for 3ds Max Released!

Corona Renderer 4 for 3ds Max Released!

As summer approaches, it’s nearly time to sit by the pool in the sun, sipping on a crystal clear drink, and that means you need one thing – caustics! Fortunately, Corona Renderer 4 for 3ds Max is here to save the day, featuring fast and easy caustics, as well as picking objects and setting the DOF focus point right inside the render window (viewport IR, or the VFB), fisheye mode for cameras, multiple suns and environments for LightMix, new image filtering, and more!

NEW FEATURES VIDEO

To get the super quick flythrough of the latest features, watch the New Features video below:

DOWNLOAD

Install while you read the detailed breakdown! You’ll find the latest version at:

https://corona-renderer.com/download/

Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 4 from the link above, and activate the demo license right within Max, and then you’ll be creating caustics in no time! Enjoy!

Read about Corona 4!

Matteo Rossi – automotive rendering, and a meeting with Horacio Pagani

Matteo Rossi is a freelance 3D artist who uses Corona Renderer for Cinema 4D, and specializes in product visualization – with a particular love of automotive rendering. We had a chat with him about his career, choice of tools, and a recent meeting with Horacio Pagani himself.

Matteo Rossi, BMW M4 interior, Corona Renderer for Cinema 4D
One of Matteo’s recent projects, the interior of a BMW M4.

Read about Matteo’s work!

Continue reading Matteo Rossi – automotive rendering, and a meeting with Horacio Pagani

Whisky Galore – David Turfitt’s work in Cinema 4D

Making high-quality product renders is an art form all of its own, especially when the product in question is itself exclusive and high-quality so that the images have to exude class. We spoke with freelance artist David Turfitt about how he uses Corona Renderer for Cinema 4D to create high-end marketing materials for whisky companies like Beam Suntory.


Hakushu 25 Animation from David Turfitt.

Read more about how David creates his product renders!

Continue reading Whisky Galore – David Turfitt’s work in Cinema 4D

IAMSTATIC – salt flats, crime lords, and racey wallpaper!

We last spoke with iamstatic back in October of 2017, and today we catch up with David Greene, Director / Partner at IAMSTATIC, to learn about some of their recent projects, including BMW stunts on the salt flats, a backwoods scene that is not going to end well for one person, and horse racing that plays out on wallpaper!

IAMSTATIC, BMW Stunt It still 01

Read more about IAMSTATIC’s latest animation projects!

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Recent Spaces and theViewer – animated photorealistic VR

Recent Spaces spoke with us to give a breakdown of how they are adding animation and interactivity to pre-rendered VR thanks to development work they’ve done along with theViewer, to bridge the choice between photorealism and immersion. As part of that, they’ve been taking advantage of Corona Renderer’s compatibility with Phoenix FD too!

Corona Renderer Recent Spaces theConstruct, standard render of Lake ATX Great Room scene
One of the main still CGIs of the scene, with fire, fans and lake to be animated in VR

Read about photoreal VR with animation!
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Merry Christmas Coronauts everywhere!

2018 is coming to a close, and our thanks go out to all of you for making it the best year yet! Everyone here at Render Legion would like to wish you a wonderful holiday season, and whether you use 3ds Max, Cinema 4D, or ARCHICAD, we wish you many happy renderings in 2019!

We’ve wrapped up the year with the recent release of Corona Renderer for 3ds Max (Hotfix 1) – but do also watch out for daily builds as there may be a Christmas present there before 2019 begins!

We’d also like to announce that our office will be closed from December 22nd until January 1st inclusive – support will be limited during this time.

Corona Renderer 3 for 3ds Max Released!

It’s only been a few months since the last release, but already it’s time to announce the release of Corona Renderer 3 for 3ds Max! It’s a smaller release this time, with the focus being on IR performance and reducing memory usage, adding instant GPU-based denoising mode,  randomization by Mesh Element (e.g. for different colored leaves on the same tree, or different colored planks in a single floor object), and many bug fixes.

NEW FEATURES VIDEO

Short attention span? Hate reading? Then watch the New Features video below for the quick guide to what’s new in this release!

Read more for full details on the update and the download link!

Continue reading Corona Renderer 3 for 3ds Max Released!