Tag Archives: 3ds max

A company profile of 10EightyTwo

We spoke with Will Rayner, founder of 10EightyTwo, to learn about how he got started in the industry, what the company specializes in, and how Corona fits into their workflow.

10EightyTwo Detrafford Glasshouse Dining Room
Detrafford Glasshouse Dining Room

Learn about 10EightyTwo
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Little Things by Mister & Missus

Every animation has a source of inspiration, and in the case of “Little Things” by Mister & Missus, those inspirations were a happy toddler, an unhappy car ride, and a pink muppet.

We spoke with Sam Mason (one of two directors of the piece) about the film, which has a wonderful sense of fantasy and surrealism, and a look that calls Technicolor classics to mind.

Hear from Sam about the making of the film!
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“Construct” animation by Recent Spaces

‘Construct’ is a short abstract animation from Recent Spaces, briefly describing the process of architectural visualisation from initial architectural drawings to the final image.

Recent Spaces – Construct from Recent Spaces on Vimeo.

Read how the animation was created….
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AsymmetricA – The Dachong Development

AsymmetricA recently worked on the Dachong development, producing day and night versions of the shot, and they spoke with us about how they created those complimentary images – be sure to open the larger versions of the images to see the extraordinary level of detail!

Continue reading for a look behind the Dachong development project…

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Corona Renderer 1.4 for 3ds Max released

Corona 1.4 Blog Banner

We are proud to present to you Corona Renderer 1.4 for Autodesk 3ds Max! This release focuses on significantly reducing your render times (just check the stats that have been reported below) and speeding up your workflow, as well as increasing stability. The team has worked hard on this, and I’d like to thank them for taking Corona to the next level.

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Corona Renderer 1.3 for 3ds Max released

Corona Renderer 1.3 blog post

Here it comes: our biggest update so far. We are proud to present you the Corona Renderer 1.3 for Autodesk 3ds Max. It took us long 96 days, but we are sure it was worth the wait. The whole team did a tremendous amount of work in past months on this release and I would like to say thanks to everyone involved in this process. Thank you.

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