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Elevate your work to new levels of creativity and realism with Corona 11. Enjoy faster and easier scene creation and detailing with a powerful set of new tools at your fingertips.
Continue reading Chaos Corona 11 is out nowElevate your work to new levels of creativity and realism with Corona 11. Enjoy faster and easier scene creation and detailing with a powerful set of new tools at your fingertips.
Continue reading Chaos Corona 11 is out nowWe’re pleased to announce the release of Corona Renderer 7 for 3ds Max! With Clearcoat and Sheen in the new Physical Material, easy and fast aerial perspective in the Corona Sky, faster rendering, and many more updates, this release will give you better results, all while making your 3D work easier and speedier!
For a quick overview of the biggest features in Corona Renderer 7, here’s the New Features video:
Download while you read so that your installation is ready to go once you finish the blog post!
Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 7 from the link above, and activate the demo license right within 3ds Max. Enjoy!
READ MORE ABOUT CORONA RENDERER 7It’s time to start 2019 with a bang! We’re pleased to announce the release of Corona Renderer 3 for Cinema 4D! This brings all the power of the renowned Corona Renderer engine to Cinema 4D users.
In this article, we’ll give you a run through of the major features that set Corona Renderer apart from other render engines – we look forward to welcoming a whole new team of Coronauts to the family!
If you don’t have time to read the (lengthy!) blog article in full, this video will give you a quick taste of what Corona Renderer 3 for Cinema 4D offers:
Read full details about Corona Renderer 3 for Cinema 4D and download it now!
Continue reading Corona Renderer 3 for Cinema 4D released!
We’re pleased to announce the release of Corona Renderer 2 for 3ds Max! For this version, we’ve focused on heterogeneous media; the first steps in V-Ray compatibility; around 110 new materials in the Material Library; the Corona Official Toolbar; overall reduction in memory requirements; a LOT of bug fixes; and stability & workflow improvements!
The New Features video is below for the tldr; guided tour of what’s new in this release:
Read more for full details on the update and the download link!
We are pleased to announce that Corona Renderer for Cinema 4D, Beta 1, is released!
If you have not been following the development through the Daily Builds, then here’s what you need to know – there have been a huge number of bug fixes, thanks to the extensive testing and feedback from you, and there have been a lot of new features and functionality implemented, such as Interactive Rendering, the Shadow Catcher, Dispersion, and more!
If you want to get straight to the download, you will find the latest version at:
And of course there have been a great many bug fixes too. It all adds up to Beta 1 being a quantum leap ahead of the previous Alpha release!
Please test the Release Candidate and report any bugs, which will let us ensure that everything is stable and working as intended. You can report bugs to us on our bug tracker or on the forum.
Once thorough testing and fixing of any issues is complete, we will release the final version of Beta 1.
Thanks to all our users for your patience and help with testing the daily builds!
Nik, Ales, Cestmir, and all of the Corona Renderer for Cinema 4D team
With great pleasure, we announce the release of Corona Renderer 1.7 for Autodesk 3ds Max! In this release we focus on massive rendering speedups, accelerating your workflow, and making your 3D people look amazingly realistic!
The New Features video below gives you the quickest overview of what’s new in this release:
Read more for full details on the update and the download link!
We’re excited to announce the release of Corona Renderer 1.6 for Autodesk 3ds Max!
The wait was worth it, as we’re giving you some really sweet features with this version! Find out what’s new in the video and quick facts below:
For the tl;dr generation – get a brief look at what’s new:
Read more for full details on the update and the download link!
We’re pleased to unveil Corona Renderer 1.5 for Autodesk 3ds Max! This is the second update to Corona this year, and it focuses on significantly reducing the need for post-production software, increasing compatibility with materials from third party software, and of course increased stability and workflow improvements. This release was originally planned to be a small one, but it grew to be quite a game-changer!
Read more for full details on the update and download link!
Continue reading Corona Renderer 1.5 released!
We are proud to present to you Corona Renderer 1.4 for Autodesk 3ds Max! This release focuses on significantly reducing your render times (just check the stats that have been reported below) and speeding up your workflow, as well as increasing stability. The team has worked hard on this, and I’d like to thank them for taking Corona to the next level.
We are following up on the recent release of new alpha build of Corona for Cinema4D with a quick hotfix update. It addresses these issues:
You can download the build in the usual place. We will continue to monitor user feedback on this release and release more bugfixes if necessary.